F1 Controller

TimeLINE

August 24 - May 25

CLIENT

Fluid Reality

Role

Product Designer

Design Research

Tools

Shapr

On-Shape

Figma

Adobe Suite

F1 Controller (V1)

F1 Controller Mounted (V2)

Research

7 weeks

What are some interesting opportunity spaces that can leverage Fluid Reality’s technology & capabilities?

Process

How are haptic tech & tactile solutions showing up in the world today?

We scanned the market for anything and everything haptics and tactile. Our goal was to see what’s out there and exploring interesting areas for Fluid Reality’s capabilities.

Exploring far and wide yielded some starting points...

  1. Connection, Healthcare & Therapy

  2. Enhanced Everyday Objects

  3. Communication

  4. Immersive Experiences & Entertainment

  5. Micro-Movement Applications

Opportunity Spaces

Human Touch:for connection in an increasingly digital world

Engaging Modes of Learning: for holistic development

Discreet Communication: for personal safety in cities

Visibly Invisible Tech: for subtle yet powerful interaction experiences

Immersive Experiences: enhancing gaming & entertainment beyond visual & auditory stimulation

How has the market responded?

  1. Increased precision from the rumble controllers and older generations

  1. Increased investment in haptic technology in wearables for immersive gaming and sports training

  1. Discreet Communication: for personal safety in cities

  1. Visibly Invisible Tech: for subtle yet powerful interaction experiences

  1. Immersive Experiences: enhancing gaming & entertainment beyond visual & auditory stimulation

Preliminary Primary Research into Enhancing Gaming Experiences

Opportunity Areas

Development

7 weeks

Design Objective

Design a handheld robot controller that enables object manipulation and haptic feedback remotely.

Design Intent

The intent is to collect touch data so that robots can independently learn to manipulate objects on their own.

Design Characteristics & Constraints

1

Feasible within the next 2 - 3 years

2

Opposing thumb and index or middle finger grasping is the initial goal

3

Useable by a broad range of hand sizes and people unlike sized gloves

4

Utilize Fluid Technology haptic touch

5

Can be left and right handed

6

Buildable as a commercial product

7

Controller location can be through mechanical linkage, infrared or other tracking sensor technology

8

Intuitive to understand with limited instruction needed

Observations and discussion of the Dex Next System at the Northwestern Center for Robotics and Biosystems.

Form Exploration

Exploring various forms through rapid prototyping was essential for understanding the limitations and benefits of the different controllers

F1 Controller

Digital render left to right: Rear view thumb mount, index & middle finger support

3D Printed model

Building Functionality

14 weeks

Research Question

How does the use of actuators affect teleoperation performance and user experience?

In order to do this, we needed to explore what forms make teleoperation controllers usable and “streamline” the remote experience?

Design Objective

Attach the F1 controller to the Le Robot arm to determine if the inclusion of haptic sensors improve teleoperation capabilities.

Design
Constraints

1

Useable by a broad range of hand sizes and people unlike sized gloves

2

Opposing thumb and index or middle finger grasping is the initial goal

3

Accommodate left and right handed individuals

4

Utilize Fluid Technology haptic touch

5

Intuitive to understand with limited instruction needed

Defined Tasks For Analysis

The tasks were selected with these larger themes as design criteria

  1. Accessibility

  2. Inclusive

  3. User Friendly

Plug USB Cable

This will help us highlight users ability to interact with small objects and precision control.

Open Bottle/Jar

This will help us highlight users ability to use both left and right controls and test users abilities to feel smaller details

Make a Sandwich

This will help us highlight users ability to interact with delicate objects.

Pick Grapes off Stems

This will help us observe and document users ability to interact with delicate objects.

COMPUTATIONAL RESEARCH

Systemic Review

We analyzed academic papers to identify key factors like force feedback, user control, and task performance. This helped us understand current challenges and shape a design that adds real value to remotely controlled systems.

Search Terms

Teleoperations

Feedback

Control

Contact

Haptic

Object

Hand

Hypothesis

  1. Teleoperation systems with force-feedback actuators will demonstrate significantly lower task completion times compared to systems without force feedback.

  2. Users operating teleoperation systems with haptic actuators will report higher perceived control and lower cognitive workload compared to systems without haptic feedback.

  3. Increasing actuator fidelity (higher force accuracy and responsiveness) will improve user performance but may also increase physical fatigue.

Why conduct a systematic review?

This research was conducted to enhance the viability and reproducibility of this topic. Carefully collected, evaluate, and summarize the available evidence used to prove or disprove the hypothesis that haptic technology might improve teleoperations.

Probabilistic Analysis

Probabilistic Analysis

Probabilistic Analysis

Based on the probabilistic analysis and heat map, we found that key terms like “actuators,” “haptic,” and “feedback” consistently appear in papers related to teleoperation performance and user experience—highlighting their importance in the field.

Distribution Analysis

Distribution Analysis

Distribution Analysis

Paper 7 shows a strong occurrence correlation in keywords in “haptic”,” feedback”.

Paper 6 shows a strong occurrence correlation in keywords in “force/forces”, “haptic”,”feedback”, and “system”.

Paper 5 shows a strong occurrence correlation in keywords in “force/forces”, “haptic”,”feedback”, and “system”.

Paper 4 shows a strong occurrence correlation in keywords in “task”, “haptic”,”feedback”.

Paper 2 shows a strong occurrence correlation in keywords in “hand”, “object”,”contact”.

Insights

Task Analysis

For improved teleoperation control, tasks must be tailored to measure the outcome of time taken to complete tasks with varying difficulty.

Force Feedback

Force Feedback is essential for users to contextually interact with objects, understanding object tolerance and limits.

Control

Control being adaptable for multiple hand sizes and preferences is essential to understanding how people engage with objects and avoid biases

Haptic Feedback

Haptics are the bedrock of teleoperations, providing the controllers a system that allows them to feel when they come in contact with an object and object surface properties are important to training computers on how to handle and interact with the objects.

F1 Controller (v2)

Right, Back & Top View

Usability Test

Before testing the actuators for teleoperation we had to critique the form of the F1’s design and ensure the controls meet the design parameters we set out to achieve.

Task Analysis

Using the set up shown, Users were assigned tasks to complete to evaluate it’s ease of use and comfort.

  1. Sign your name

  2. Draw anything

  3. Open a bottle/jar

Ergonomics & Comfort

How the product physically feels and fits in the user's hands is crucial. Some elements like rubber grip and thumb positioning need refinement.

Insights

  1. Creating a longer track for the slider will help accommodate a larger variety of hand sizes

  2. Developing alternative means for holding fingers in the track mount that accommodates different finger sizes.

  3. A tighter slider track can improve usability, but further testing is needed.

  4. Prolonged use can exert physical strain on its operator.

Control & Usability

There is a tension between the intuitive nature of the controls and practical difficulties with mastering them due to feedback issues or slippery surfaces.

Insights

  1. The form of the device is on the right path, with adjustments needed of the thumb mount to ensure comfort to it’s operator.

  2. Developing low latency translation across devices is essential for teleoperation as also confirmed in our systemic reveiw

Next Steps

Slider Upgrades

The slider mechanism is a great improvement to the F1 controller, allowing it to accommodate various hand lengths and sizes. Increasing the track length, and refining the slider actuator mount can help implement a more intuitive control system.

Finger Control Integration

This is essential for a truly intuitive control system. Creating an alternative means for holding the fingers will be key to improving usability

Robot Feedback

Bilateral communication still needs to be integrated to generate conclusive data supporting or disproving the previously defined hypothesis.

Isolated Parts

Index Finger Mount

Front View

Right, Back & Top View

Thumb Mount

Front View

Right, Back & Top View

Finger Slider (Actuator Mount)

Front View

Right, Back & Bottom View

© Faysal Biobaku 2026

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